'Blanket' trailer (original soundtrack)
'Nina' - Original Blanket soundtrack
Project Manager | Audio producer | Music Composer
Production time: 14 weeks (Jan-Apr 2015)
Ideate and prototype several game concepts for the PlayStation Vita while taking advantage of its unique physical interface.
A survival/stealth videogame called “Blanket”: a concept that focuses on a little girl hiding under a blanket while avoiding monsters at night.
The rear touch panel of the PS Vita would be swiped to close the character's blanket, mimicking the intuitive action of opening/closing a curtain.
The team received mentorship and support from Mr. Takeshi Asano (Business Operation Department from Sony Computer Entertainment).
Project Development: Sprint planning during different phases of the project.
Organization of the ideation pipeline.
User-test analysis and documentation.
Composition of music themes and soundtracks.
Sound, design, recording & mixing.
What I learned
Facilitating an environment for ideation.
Coordinating fast prototyping and production sprints.
Understanding the dynamics of small multidisciplinary teams.
Ideating game mechanics that appeal to human emotions.
Using story-telling elements for a compelling game experience.
Using music and audio for atmosphere enhancement.
Collaboration with culturally diverse clients, mentors and teammates.